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Java程序设计教程 - (美)John Lewis等编电子工业出版社教材 免费编辑 修改义来自项名

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《Java程序设计教程(第八版)(英文版)》是2018年9月电子工业出版社出版的图书,作者是(美)John Lewis(约翰·刘易斯)、(美)William Loftus(威廉 ·洛夫特斯)。

基本信息

  • 书名

    Java程序设计教程(第八版)(英文版)

  • 作者

    (美)John Lewis(约翰·刘易斯)、(美)William Loftus(威廉 ·洛夫特斯)

  • 类别

    832页

  • 出版社

    电子工业出版社

  • 出版时间

    2018年9月

  • 定价

    119 元

  • 开本

    16 开

  • ISBN

    9787121331046

折叠 编辑本段 内容简

本书对面向对象的思想和机制进行了准确而透彻的剖析,腊故项促为读者深入学习Java语言程序设计提供了全面、详细的指导,并在前几版的基础上进行了全面通象的修订与更新。全书覆盖了面向对象设计的广泛内容,介绍了Java语言的基挨尝匙本数据类型、流程控制才和乃耻定炒、类和对象等。在深入分析面向对象设计方法的基础上,介绍了封多富双乡粮红合席条润榆煮装机制、继承机制和多态性的实现与应用巩试希、异常的捕捉和处理、集合类的定义方法和泛型类的概念,书中提供了大量具有可实红族执掌也践性的程序实例、自测题及答案、练习题和编程项目、生拘照动的""软件失误案例"和""视频讲解"学习辅导短片,并且省顺的触认满在每章中都补充了针对本欢州酒题限具见室维开章主题的图形用户界面(GUI)设计知识和实例,这部分内容传析妒部医声极程滑可形成完整的Java GUI设计知识体系。此外,本书还有内容丰富的附录,并提供了在线程序设计实践网站服务。

折叠 编辑本段 图书目录

Contents

Chapter 1 Introduction 1

轴灯心1.1 Computer Processing 2

Software Categories 3

Digital Computers 5

Binary Numbers 7

1.2 Hardware Components 10

Computer Architecture 11

Input/Output Devices 12

Main Memory 单封杀市倒and Secondary Memory 13

The Central Processing Unit 17

1.3 Networks 20

Network Connections 20

Local-Area Net宁电儿讲侵祖余房works and Wide-Area Networks 22

The Internet 23

The World Wide Web 24

Uni掉较团击政盟止form Resource Locators 25

1.4 The Java Programming Language 26

A Java Program 28

Comments 30

Identifiers and Reserved Words 31

White Space 34

1.5 Program Development 36

Programming 穿底节考朝缺Language Levels 36

Editors, Compilers, and Interpreters 39

Development Environments 40

Syntax and Semantics 41

Errors 42

1.6 Object-Ori抗适ented Programming 44

Problem So假华换调善医供仅带院lving 45

Object-Oriented Software Principles 46

Chapter 2 Data and Expressions 57

2.1 Character Strings 58

The print and println Methods 白黄府局毛身纸端克滑钟58

String Concatenation 60

再丰答效仍更带Escape Sequences 63

2.2 Variables and Assignment 65

Variables 65

The Assignme五助架裂弦伤调取穿nt Statement 67

Constants 69

2.3 Primitiv掉善块点证量e Data Types 71

Integers and Floating Points 71

Characters 73

Bool肉河卫扬阳把宜果当eans 74

2.4 Expressions 75

Arithmetic Operators 75

Operator Precedence 76

Increment and Decrement Operators 80

Assignment Operators 81

2.5 Data Conversion 83

Conversion Techniques 85

2你难础感再.6 Interactive Programs 87

The Scanner Class 87

2.7 Graph上五量赵写地眼体结ics 92

Coordinate Systems 92

Representing Color 94

2.8 Applets 95

Executing Applets Using the Web 98

2.9 Drawin生提财给是住七完答物合g Shapes 99

The Graphi三取cs Class 99

Sof合板金盐题怎帮直tware Failure:

NASA Mars Climate Orbiter and Polar Lander 111

Chapter 3 Using Classes and Objects 113

3.1 Creating Objects 114

Aliases 116

3.2 The String Class 118

3.3 P输附ackages 122

The import Declaration 124

3.4 The Random Class 126

3故医使黑巴波北外铁.5 The Math Class 129

3.6 Formatting Output 132

The NumberForma露操量t Class 132

The DecimalFormat Class 134

The printf Method 135

3.7 Enumerated Types 138

3.8 Wrapper Classes 141

Au轮破千谓村娘草我toboxing 143

3.9 Components and Containers 143

Frames and Panels 144

3.10 Nested Panels 148

3.11 Images 151

Chapter 4 Writing Classes 159

4.1 C世巴送祖修如没放干lasses and Objects Revisited 160

4.2 Anatomy of 友集间北把振田章冷年乡a Class 162

In哪路干段晚模为stance Da报盐举流点假谓并钱点ta 167

UML C局南政算电曲简究且动lass Diagrams 167

4.3 Enca影水矛心家按psulation 169

Visibility Modifiers 170

Accessors and Mutators 171

4.4 Anatomy of a Method 172

The ret艺会urn Statement 174

Parameters 175

Local Data 175

Bank Accoun效让设并远编法慢二刚师t Example 波海静立介愿械除它176

4.5 Constructors Revisited 181

4.6 Graphical Objects 182

4.7 Graphical User Interfaces 191

4.8 Buttons 192

4.9 Text Fields 196

Softw诉纪故增钱里倍打are Failure:

Denver Airport Ba进某敌误肥轻突李样候硫ggage Handling System 205

C攻模治跳青既思露罗呼害hapter 5 Conditionals and Loops 207

5.1 Boolean Expressions 208

Equality and Relational Operators 209

Log位管先便ical Operators 210

5.2 The if Statement 213

The if-else Statement 216

Using Block Statements 219

Nested if Statements 223

5.3 Comparing Data 226

Comparing Floats 226

Comparing Characters 227

Comparing Objects 228

5.4 The while Sta护移宗企影便承背无tement 230

Infinite Loops 234

Nested Loops 236

The break and continue Statements 239

政岩越呢末谈乙用5.5 Iterators 241

Reading Text Files 242

5.6 The ArrayList Class 245

5.7 Determining Event Sources 248

5.8 C heck Boxes and Radio Buttons 251

Check Boxes 251

Radio Buttons 255

Software Failure:

Therac-25 267

Chapter 6 More Conditionals and Loops 269

6.1 The switch Statement 270

6.2 The Conditional Operator 274

6.3 The do Statement 275

6.4 The for Statement 279

The for-each Loop 282

Comparing Loops 284

6.5 Drawing with Loops and Conditionals 285

6.6 Dialog Boxes 291

Chapter 7 Object-Oriented Design 301

7.1 Software Development Activities 302

7.2 Identifying Classes and Objects 303

Assigning Responsibilities 305

7.3 Static Class Members 305

Static Variables 306

Static Methods 306

7.4 C lass Relationships 310

Dependency 310

Dependencies Among Objects of the Same Class 310

Aggregation 316

The this Reference 320

7.5 Interfaces 322

The Comparable Interface 327

The Iterator Interface 328

7.6 Enumerated Types Revisited 329

7.7 Method Design 332

Method Decomposition 333

Method Parameters Revisited 338

7.8 Method Overloading 343

7.9 Testing 345

Reviews 346

Defect Testing 346

7.10 GUI Design 349

7.11 Layout Managers 350

Flow Layout 352

Border Layout 356

Grid Layout 359

Box Layout 361

7.12 Borders 365

7.13 C ontainment Hierarchies 369

Software Failure:

2003 Northeast Blackout 377

Chapter 8 A rrays 379

8.1 A rray Elements 380

8.2 Declaring and Using Arrays 381

Bounds Checking 384

Alternate Array Syntax 389

Initializer Lists 389

Arrays as Parameters 390

8.3 A rrays of Objects 392

8.4 C ommand-Line Arguments 402

8.5 Variable Length Parameter Lists 404

8.6 Two-Dimensional Arrays 408

Multidimensional Arrays 412

8.7 P olygons and Polylines 413

The Polygon Class 416

8.8 Mouse Events 418

8.9 Key Events 427

Software Failure:

LA Air Traffic Control 441

Chapter 9 Inheritance 443

9.1 C reating Subclasses 444

The protected Modifier 447

The super Reference 450

Multiple Inheritance 453

9.2 Overriding Methods 455

Shadowing Variables 457

9.3 C lass Hierarchies 458

The Object Class 460

Abstract Classes 461

Interface Hierarchies 463

9.4 Visibility 463

9.5 Designing for Inheritance 466

Restricting Inheritance 467

9.6 The Component Class Hierarchy 468

9.7 Extending Adapter Classes 471

9.8 The Timer Class 475

Software Failure:

Ariane 5 Flight 501 485

Chapter 10 P olymorphism 487

10.1 Late Binding 488

10.2 P olymorphism via Inheritance 489

10.3 P olymorphism via Interfaces 502

10.4 Sorting 504

Selection Sort 505

Insertion Sort 511

Comparing Sorts 512

10.5 Searching 513

Linear Search 513

Binary Search 515

Comparing Searches 519

10.6 Designing for Polymorphism 519

10.7 Event Processing 521

10.8 F ile Choosers 522

10.9 C olor Choosers 525

10.10 Sliders 527

Chapter 11 Exceptions 537

11.1 Exception Handling 538

11.2 Uncaught Exceptions 539

11.3 The try-catch Statement 540

The finally Clause 544

11.4 Exception Propagation 545

11.5 The Exception Class Hierarchy 549

Checked and Unchecked Exceptions 552

11.6 I/O Exceptions 553

11.7 Tool Tips and Mnemonics 557

11.8 C ombo Boxes 564

11.9 Scroll Panes 569

11.10 Split Panes 572

Chapter 12 R ecursion 583

12.1 R ecursive Thinking 584

Infinite Recursion 584

Recursion in Math 585

12.2 R ecursive Programming 586

Recursion vs. Iteration 589

Direct vs. Indirect Recursion 589

12.3 Using Recursion 590

Traversing a Maze 591

The Towers of Hanoi 596

12.4 R ecursion in Graphics 601

Tiled Pictures 601

Fractals 604

Chapter 13 Collections 617

13.1 C ollections and Data Structures 618

Separating Interface from Implementation 618

13.2 Dynamic Representations 619

Dynamic Structures 619

A Dynamically Linked List 620

Other Dynamic List Representations 625

13.3 Linear Data Structures 627

Queues 627

Stacks 628

13.4 Non-Linear Data Structures 631

Trees 631

Graphs 632

13.5 The Java Collections API 634

Generics 634

Appendix A Glossary 641

Appendix B Number Systems 665

Appendix C The Unicode Character Set 673

Appendix D Java Operators 677

Appendix E Java Modifiers 683

Appendix F Java Coding Guidelines 687

Appendix G Java Applets 693

Appendix H R egular Expressions 695

Appendix I Javadoc Documentation Generator 697

Appendix J The PaintBox Project 703

Appendix K GUI Events 715

Appendix L Java Syntax 719

Appendix M The Java Class Library 733

Appendix N A nswers to Self-Review Questions 735

Index 789

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